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Concept Design and Video Game

Software Proficiency

World Building

Organic Assets Created: Red Cap Mushrooms

Architectural Assets Created: Marble Mausoleums

Software for Modeling: Maya and Mudbox

Software for World Building: Unity and Unreal

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Asset Modeling

Concept Art: Re-Breather

Re-Breather is an independently produced PC game in which you are playing as a diver who explored different depths of the ocean, cleaning up trash and rescuing creatures from man-made messes. 

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Concept Art: Gravebound

Gravebound is an independently produced PC game that is currently still under development. This game is set in the 80's in the Appalachian mountain territories. A group of young teenagers explores the area and makes the life altering decision to play with an ouija board. Will they remember to say goodbye? Can they find their way to safety through the puzzles and challenges? What was that noise?

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Greek-style Statue Head Asset A

Greek-style Statue Head Asset B

Character Head Study

Character Body Study

Explore My Work!

2D ILLUSTRATIVE WORK

GAME ART AND 

DEVELOPMENT

OTHER CREATIVE

PROJECTS

CONTACT ME

leonetheartist@gmail.com    |    IG @leonetheartistofficial    |    leonetheartist.com

Contact
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